// editor3
#include<stdio.h>
#include<stdlib.h>
struct node
{
    int item;
    struct node*next;
}node;
 struct node*createnode(int item)
{
     struct node*newnode=(struct node*)malloc(sizeof(node));
    if(!newnode)
    {
        printf("memory allocation is failed\n");
        exit(1);
    }
    newnode->item=item;
    newnode->next=NULL;
    return newnode;
}
void deleteposition(int n,head){
    if(n==1){
        free(head);
        exit(0);
    }
    for(int i=0;i<n-1;i++){
        temp=temp->next;
    }
    while(temp){
    struct node*x=temp;
    temp=temp->next;
    free(x);}
    while(head){
        printf("%d",head->item);
        head=head->next;
    }
}

int main()
{int n, k;
scanf("%d",&k);
if(n-k==0){
printf("List is empty");}
else if(n-k<0){
    printf("Invalid input");}
}