// editor4
#include<stdio.h>
#include<stdlib.h>
#include<ctype.h>
struct Node
{
    int data;
    struct Node*next;
};
int deleteNode(struct Node**head_ref,int key)
{
    struct Node*temp=*head_ref;
    struct Node*prev=NULL;
    if(temp!=NULL&&temp-data==key)
    {
        *head_ref=temp->next;
        free(temp);
        return 1;
    }
    while(temp!=NULL&&temp->data!=key)
    {
        prev=temp;
        temp=temp->next;
    }
    if(temp==NULL)
    {
        return 0;
    }
    prev->next=temp->next;
    free(temp);
    return 1;
}
int main()
int i,n,dl;
if(scanf("%d",&n)!=1||n<0)
{
    printf("Invalid input");
    return 0;
}
struct Node *p,*q,*head;
q=malloc(sizeof(struct Node));
if(scanf("%d",&q->data)!=1)
{
    printf("Invalid input");
    return 0;
}
q->next=NULL;
head=q;
p=head;
for(i=2;i<n;i++)
{
    q=malloc(sizeof(struct Node));
    if(scanf("%d",&q->data))!=1)
    {
        printf("Invalid input");
        return 0;
    }
    q->next=NULL;
    p-next=q;
    p=p->next;
}
scanf("%d",&dl);
int deleted =deleteNode (&head,dl);
if(!deleted)
{
    printf("value not found");
}
else
{
    p=head;
    while(head==NULL)
    {
        printf("List is empty");
        return 0;
    }
    while(p!=NULL)
    {
        printf("%d",p->data);
        p=p->next;
    }}
    return 0;
}
    }
    }
}
}
    }
}
}
}