#include<stdio.h>
#include<stdlib.h>
struct Node{
    int data;
    struct Node*next;
};
struct Node*createNode(int value){
    struct Node*newNode=(struct Node*)malloc(sizeof(struct Node));
    newNode->data=value;
    newNode->next=NULL;
    return newNode;
}
void append(struct Node**head,int value){
    struct Node*newNode=createNode(value);
    if(*head==NULL){
        *head=newNode;
        return;
    }
    struct Node*temp=*head;
    while(temp->next != NULL){
        temp=temp->next;
    }
    temp->next=newNode;
}
void deletelastk(struct Node** head,int k){
    if(*head==NULL)return;
    int length=0;
    struct Node*temp=*head;
    while(temp!=NULL){
        length++;
        temp=temp->next;
    }
    if(k>length){
        printf("Ivalid input\n");
        return;
    }
    if(k==length){
        *head=NULL;
        printf("List is empty\n");
        return;
    }
    int stop=length-k-1;
    temp=*head;
    for(int i=0;i<stop+1;i++){
        if(temp->next==NULL)break;
        if(i==stop)break;
        temp=temp->next;
    }
    struct Node*del=temp->next;
    temp->next=NULL;
    while(del !=NULL){
        struct Node*next=del->next;
        free(del);
        del=next;
    }
    struct Node*curr=*head;
    while(curr!=NULL){
        printf("%d",curr->data);
        if(curr->next!=NULL){
        printf(" ");
        curr=curr->next;
        }
    printf("\n");
    }
}
int main()
{
    int n;
        if(scanf("%d",&n)!=1 || n<1 || n>1000){
            printf("Invalid input \n");
            return 0;
        }
        struct Node*head=NULL;
        for(int i=0;i<n;i++){
            int value;
            if(scanf("%d",&value)!=1){
                printf("Invalid input\n");
                return 0;
            }
            append(&head,value);
        }
        int k;
        if(scanf("%d",&k)!=1 || k<0){
            printf("Invalid input\n");
            return 0;
        }
        deletelastk(&head,k);
        return 0;
}