#include<stdio.h>
#include<stdlib.h>
typedef struct node
{
    int data;
    struct node *next;
}Node;
Node *head = NULL, *tail;
void create(int num)
{
    Node *newNode;
    newNode = (Node*) malloc (1 * sizeof(Node));
    newNode->data = num;
    newNode->next == NULL;
    if(head==NULL)
    {
        head=newNode;
        tail=newNode;
    }
    else
    {
        tail->next = newNode;
        tail=newNode;
    }
}void deletion(int pos)
{
    Node *first = head;
    Node *second =head->next;
    int cnt=1;
    while(1)
    {
        if(cnt==pos)
        {
            first->next=second->next;
            break;
        }
        first=first->next;
        second=second->next;
        cnt++;
    }
}
void display()
{
    Node *i;
    for(i=head;i!=NULL;i=i->next)
    printf( "%d ", i->data);
}
int main()
{
    int size,i,num,pos;
    scanf("%d",&size);
    if(size<=0)
    {
        printf("Invalid input";
        return 0;)
    }
    for(i=1;i<=size;i++)
    {
        scanf("%d",&num);
        create(num);
    }
    scanf("%d",&pos);
    if(pos<1||pos>=soze)
    {
        printf("Invalid inpu");
        return 0;
    }
    deletion(pos);
    dieplay()
    return 0;
}