// editor4
#include<stdio.h>
#include<stdlib.h>
typedef struct node{
    int data;
    struct node*next;
}Node;
Node*head=NULL,*tail;
Node*first,*second;
void create(int num){
    Node *newNode=(Node*)malloc(1 *sizeof(Node));
    newNode->data=num;
    newNode->next=NULL;
    if(head==NULL){
        head=newNode;
        tail=newNode;
    }
    else{
        tail->next=newNode;
        tail=newNode;
    }
    
}
void display(){
    Node*i;
    for(i=head;i!=NULL;i=i->next){
        printf("%d",itr->data);
    }
}
void delete(int val){
    first=head;
    second=head->next;
    if(val==head->data)
       head=head->next;
    else{
        while(second!=NULL){
            if(second->data==val){
                first->next=second->next;
                break;
            }
            first=first->next;
            second=second->next;
        }
    }
}
int main(){
    int size,i,num,val;
    scanf("%d",&size);
    if(size==0){
        printf("Not Found");
        return 0;
    }
    for(i=1;i<=size;i++){
        scanf("%d",&num);
        create num();
    }
    scanf("%d",&val);
    delete(val);
    if(head==NULL){
        printf("List is empty");
        return 0;
    }
    if(second==NULL)
        printf("Not Found");
    else
        display();
        return 0;
    
}