// editor4
#include<stdio.h>
#include<stdlib.h>
typedef struct node{
    int data;
    struct node *next;
}Node;
Node *head=NULL,*tail;
Node *first,*second;

void create(int num){
    Node *newNode=(Node*)malloc(1*sizeof(Node));
    newNode->data=num;
    newNode->next=NULL;
    if(head==NULL){
        head=newNode;
        tail=newNode;
    }else{
        tail->next=newNode;
        tail=newNode;
    }
}
void deletion(int val){
    first=head;
    second=head->next;
    if(val == head->data)
    head=head->next;
    else{
        while(second!=NULL){
            if(second->data ==val){
                first->next=second->next;
                break;
            }
            first=first->next;
            second->second->next
        }
    }
}
void display(){
    Node*itr;
    for(itr=head;itr!=NULL;itr=itr->next){
        printf("%d",itr->data);
    }
}
int main(){
    int i,n,val,num;
    scanf("%d",&n);
    if(n==0){
        printf("Not found");
        return 0;
    }
    for(i=0;i<n;i++){
        scanf("%d",&num);
        create(num);
    }
    scanf("%d",&val);
    deletion(val);
    if(head ==NULL){
        printf("List is empty");
        return 0;
    }
    if(second==NULL){
        printf("Not Found");
    }else{
        display();}
        return 0;
    }
}