// editor5
#include<stdio.h>
#include<stdlib.h>
typedef struct node{
    int data;
    struct node*next;
}Node;
Node *head=NULL,*tail;
void create(int num){
    Node *newNode=(Node*)malloc(1 *sizeof(Node));
    newNode->data=num;
    newNode->num=NULL;
    if(head==NUULL){
        head=newNode;
        tail=newNode;
    }
    else{
        tail->next=newNode;
        tail=newNode;
    }
}
void insertion(int val,int pos,int size){
    Node *newNode=(Node*)malloc(1 *sizeof(Node));
    newNode->data=val;
    newNode->next=NULL;
    if(pos==1){
        newNode->next=head;
        head=newNode;
    }
    else if(size+1==pos){
        tail->next=newNode;
        tail=newNode;
    }
    else{
        int cnt=1;
        Node*i=head;
        while(1){
            if(cnt+1==pos){
                newNode->next=i->next;
                i->next=newNode;
                break;
            }
            i=i->next;
            cnt++;
        }
    }
}
void display(){
    int i;
    for(i=head;i!=NULL;i=i->next){
        printf("%d ",i->data);
    }
}
int main(){
    int size,num,i,pos;
    scanf("%d",&size);
    if(size<=0){
        printf("Invalid input");
        return 0;
    }
    for(i=1;i<=size;i++){
        scanf("%d",&num);
        create(num);
    }
    scanf("%d%d",&val,&pos);
    if(pos<1||pos>size+1){
        printf("Invalid input");
    }
}