// editor2
#include<stdio.h>
#include<stdlib.h>
typedef struct node
{
    int data;
    struct node *next;
    
}Node;

Node *head=NULL,*tail;
void create(int num)
{
    Node *newNode=(Node*)malloc(sizeof(Node));
    newNode->data=num;
    newNode->next=NULL;
    if(head==NULL)
    {
        head=newNode;
        tail=newNode;
    }
    else
    {
        tail->next=newNode;
        tail=newNode;
    }
}
void deletion(int pos)
{
    Node *first=head;
    Node *second=head->next;
    int cnt = 1;
    while(1)
    {
        if(cnt==pos)
        {
            first->next=second->next;
            second->next=NULL;
            free(second);
            display();
            break;
        }
        
        
    }
}
void display()
{
    Node *temp=head;
    while(temp!=NULL)
    {
        printf("%d",temp->data);
        temp=temp->next;
    }
}
int main()
{
    int size,itr,num,pos;
    scanf("%d",&size);
    if(size<=0)
    {
        printf("Invalid input");
        return 0;
    }
    for(itr=1;itr<=size;itr++)
    {
        if(!scanf("%d",&num))
        {
            printf("Invalid input");
            return 0;
        }
        create(num);
    }
    scanf("%d",&pos);
    if(pos<1 || pos>=size)
    {
        printf("Invalid input");
        return 0;
    }
    deletion(pos);
    display();
    return 0;
}