// editor1
#include<stdio.h>
#include<stdlib.h>
typedef struct node{
    int data;
    struct node *next;
    struct node *prev;
}Node;
Node*head=NULL,*tail,*itr;
void create(num){
    Node*newNode=(Node*)malloc(1 *sizeof(*Node));
    newNode->data=num;
    newNode->prev=NULL;
    newNode->next=NULL;
    if(head==NULL){
        head=newNode;
        tail=newNode;
    }
    else{
       newNode->prev=tail;
       tail->next=newNode;
       tail=newNode;
    }
}
void delete(int value){
    itr=head->next;
    if(head->data==value){
        head=head->next;
        head->prev=NULL;
    }
    else if(tail->data==val){
        tail->prev->next=NULL;
    }
    else{
        while(itr!=NULL){
            if(itr->data==val){
                itr->next->prev=itr->prev;
                itr->prev->next=itr->next;
                free(itr);
                break;
            }
            itr=itr->next;
        }
    }
    
    
}
void display(){
    Node *iter;
    for(iter=head;iter!=NULL;iter=iter->next){
        printf("%d ",iter->data);
    }
}
int main(){
    int size,i,num,val;
    scanf("%d",&size);
    for(i=0;i<=size;i++){
        scanf("%d",&num);
        return 0;
        create(num);
    }
    scanf("%d",&val);
    delete(val);
    if(itr==NULL)
        printf("Node not found");
    else
        display();
    return 0;  
}