// editor4
#include <stdio.h>
#include <stdlib.h>

typedef struct node{
    int data;
    struct node *next;
}Node;

Node *head = NULL, *tail;

void create(int num){
    Node *newNode=(Node*)malloc(sizeof(Node));
    newNode->data=num;
    newNode->next=NULL;
    if(head==NULL){
        head=newNode;
        tail=newNode;
    }
    else{
        tail->next=newNode;
        tail=newNode;
    }
}
void display(){
    Node *iter;
    for(iter=head;iter!=0;iter=iter->next){
        if(iter->data%2==0){
        printf("%d ",iter->data);
        }
    


int main(){
    int size,num,itr;
    scanf("%d",&size);
    for(itr=1;itr<=size;itr++){
        scanf("%d",&num);
        create(num);
    }
    
    display();
    
    return 0;
}