// editor2
#include<stdio.h>
#include<stdlib.h>
typedef struct node{
    int data;
    struct node*next;
}Node;
Node*head=NULL,*tail;
void create(int num){
    Node*newNode=(Node*)malloc(1*sizeof(Node));
    newNode->data=num;
    newNode->next=NULL;
    if(head==NULL){
        head=newNode;
        tail=newNode;
    }
    else{
        tail->next=newNode;
        tail=newNode;
    }
} 
void delete(int pos){
    if(head==NULL){
        printf("Invalid input");
    }
    Node*first=head;
    Node*second=head->next;
    int cnt=1;
    while(1){
        if(cnt==pos){
            first->next=second=head->next;
            break;
        }
            first->next=second->next;
            second=second->next;
            cnt++;
        }
    }
}
void display(){
    Node*i;
    for(i=head;i!=NULL;i=i->next){
        printf("%d",i->data);
    }
}
int main(){
    int size,num,i,pos;
    scanf("%d",&size);
    if(size<0){
        printf("Invalid input");
        return 0;
    }
    for(i=0;i<size;i++){
        if(!scanf("%d",&num)){
            printf("Invalid input");
            return 0;
        }
        create(num);
    }
    scanf("%d",&pos);
    if(pos<1||pos>size){
        printf("Input invalid");
        return 0;
    }
    delete(pos);
    display();
    return 0;
}