// editor4
#include<stdio.h>
#include<stdlib.h>
int create(int num);
int display();
typedef struct node{
    int data;
    struct node *next;
}node;
node *tail,*newnode,*head;

int main()
{
    int size,i,num;
    scanf("%d",&size);
    for(i=0;i<size;i++)
    {
        scanf("%d",&num);
        create(num);
    }
    display();
    return 0;
}
int create(int num)
{
    newnode=(node)malloc(sizeof(node));
    newnode->next=NULL;
    newnode->data=num;
    if(head==NULL)
    {
        head=newnode;
        
    }
    else{
        newnode->next=head;
        head=newnode;
    }
}
int display()
{
    node *tem;
    for(tem=head;tem!=NULL;tem=tem->next)
    {
        printf("%d",tem->data);
    }
}