// editor2
#include<stdio.h>
#include<stdlib.h>
typedef struct node{
    int data;
    struct node*next;
    struct node*prev;
}Node;
Node*head=NULL,*tail,*iter;
void create(int num){
    Node *newNode=(Node*)malloc(1*sizeof(Node));
    newNode->data=num;
    newNode->prev=NULL;
    newNode->next=NULL;
    if(head==NULL){
        head=newNode;
        tail=newNode;
    }
    else{
        newNode->prev=tail;
        tail->next=newNode;
        tail=newNode; 
    }
void deletion(int val){
    iter=head->next;
    if(head->data==val){
        head=head->prev;
        head->prev=NULL;
    }
    else if(tail->data==val)
    tail->prev->next=NULL;
    else{
        while(iter!=NULL){
            if(iter->data==val){
                iter->next->prev=iter->prev;
                iter->prev->next=iter->next;
                break;
            }
            iter=iter->next;
        }   
    
}
void display(){
    Node*itr;
    for(itr=head;itr!=NULL;itr=itr->next){
        printf("%d",itr->data);
    }
}
    int main(){
        int size,itr,num,val,i;
        scanf("%d",&size);
        for(i=0;i<=size;i++){
            scanf("%d",&num);
            return 0;
            create(num);
        }
        scanf("%d",&val);
        deletion(val);
        if(iter==NULL)
            printf("Node not found");
        
        }
        display();
    }   
    create(num);
}