// editor3
#include<stdio.h>
#include<stdlib.h>
typedef struct node{
    int data;
    struct node*next;
    struct node*prev;
}Node;

Node*head,*tail;
void creation(int num){
    Node *newnode = (Node*) malloc (1*sizeof(Node));
    newnode->data = num;
    newnode->next = NULL;
    newnode->prev = NULL;
    if(head==NULL){
        head=newnode;
        tail=newnode;
    }else{
        tail->next = newnode;
        tail = newnode;
    }
}
void display(){
    Node *itr;
    for(itr=head;itr!=NULL;itr=itr->next){
        printf("%d ",itr->data);
    }
}
int main(){
    int n,num,itr;
    if(!scanf("%d",&n) || n<=0){
        printf("Invalid input");
        return 0;
    }
    for(itr=0;itr<n;itr++){
        if(!scanf("%d",&num)){
            printf("Invalid input");
            return 0;
        }
        creation();
    }
    display();
    return 0;
}