// editor4
typedef struct node{
    int data;
    struct node*next;
}Node;
Node *head,*tail;
void create(int num){
    Node *newnode = (Node*) malloc (1*sizeof(Node));
    newnode->data = num;
    newnode->next = NULL;
    if(head==NULL){
        head = newnode;
        tail = newnode;
    }else{
        tail->next = newnode;
        tail = newnode;
    }
}

void deletion(){
    head = head->next;
}
void display(){
    Node *itr;
    for(itr=head;itr!=NULL;itr=itr->next){
        printf("%d ",itr->next);
    }
}
int main(){
    int n,num,itr;
    scanf("%d",&n);
    if(n<0){
        printf("Invalid input");
        return 0;
    }
    for(itr = 0;itr<n;itr++){
        scanf("%d",&num);
        create(num);
    }
    deletion();
    display();
    return 0;
}