#include<stdio.h>
#include<stdlib.h>
typedef struct node
{
    int data;
    struct node *next;
}Node;
Node *head=NULL, *tail;
void create(int num)
{
Node *newNode=(Node*)malloc(1*sizeof(Node));
newNode->data=num;
newNode->next=NULL;
if(head==NULL)
{
    head=newNode;
    tail=newNode;
}
else
{
    tail->next=newNode;
    tail=newNode;
}
}
void deletion(int val)
{
    first=head;
    second=head->next;
    if(val==head->data)
    head=head->next;
    else
    {
        while(second!=NULL)
        {
            if(second->data==val)
            {
                first->next=second->next;
                break;
            }
            first=first->next;
            second=second->next;
        }
    }
}
void display()
{
    Node *itr;
    for(itr=head;itr!=NULL;itr=itr->next)
    printf("%d ",itr->data);
}
int main()
{
    int size,itr,num,val;
    scanf("%d",&size);
    if(size==0)
    {
        printf("Node not found");
        return 0;
    }
    for(itr=1;itr<=size;itr++)
    {
        scanf("%d",&num);
        create(num);
    }
    scanf("%d",&val);
    deletion(val);
    if(head==NULL)
    {
        printf("List is empty");
        return 0;
    }
    if(second==NULL)
    printf("Node not found");
    else
    display();
    return 0;
}