// editor1
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#define SIZE 10
typedef struct node{
    int key;
    char value[31];
    struct Node* next;
}Node;
Node* hashTable[SIZE];
int hashfunction(int key){
return key % SIZE;
}
void add(int key, char* value){
    int index = hashfunction(key);
    Node* newNode = (Node*)malloc(sizeof(Node));
    newNode->key = key;
    strcpy(newNode->value, value);
    newNode->next = NULL;
    
    if(hashTable[index] == NULL){
        hashTable[index] = newNode;
    }else{
        Node* temp = hashTable[index];
        while(temp->next != NULL){
            temp = temp->next;
        }
        temp->next = newNode;
    }
    printf("%d %s\n", key, value);
}
void find(int key){
    int index = hashfunction(key);
    Node* temp = hashtable[index];
    while(temp != NULL){
        if(temp->key == key){
            printf("%s\n", temp->value);
            return;
        }
        temp = temp->next;
    }
    printf("Element not found\n");
}
int main(){
    int n;
    scanf("&d",&n);
    if(n < 0){
        printf("Invalid input\n");
        return 0;
    }
    for(int i = 0; i < n; i++){
        char operation[10];
        scanf("%s", operation);
        if(strcmp(operation, "ADD") == 0){
            int key;
            char value[31];
        scanf("%d %s", &key, value);
        add(key, value);
    }
    else if (strcmp(operation, "FIND") == 0){
        int key;
        scanf("%d", &key);
        find(key);
    }
} 
 return 0;
}