// editor2
#include<stdio.h>
#include<stdlib.h>
typedef struct node{
    int data;
    struct node*next;
}Node;

Node *head,*tail;

Node create(int num){
    Node *newnode = (Node*) malloc (sizeof(newnode));
    newnode->data = num;
    newnode->next = NULL;
    if(head == NULL){
        head = newnode;
        tail = newnode;
    }
    else{
        tail->next = newnode;
        tail = newnode;
    }
}
Node *deletion(Node*head,int val){
    if(head==NULL || head->data==val){
        return NULL;
    }
    Node *temp;
    Node *fir;
    for(temp=head->next,fir=head;temp!=NULL;temp=temp->next,){
        if(temp->data==val){
            fir=temp->next;
            break;
        }
    }
    return fir;
}
Node *display(){
    Node *itr;
    for(itr=head;itr!=NULL;itr=itr->next){
        printf("%d ",itr->data);
    }
}

int main(){
    int n,num,itr;
    scanf("%d",&n);
    for(itr=0;itr<n;itr++){
        scanf("%d",&num);
        create(num);
    }
    int val;
    scanf("%d",&val);
    head = deletion(head,val);
    display();
    return 0;
}