// editor5
#include <stdio.h>
#define PI 3.14159
struct cylinder{
    float radius;
    float height;
    float surface area;
    float volume;
};
float calculatesurfacearea(float r,float h)
{
    return 2 *PI*r*(r+h);
}
float calculatevolume(float r,float h)
{
    return PI*r*r*h;
}
int main()
{
    struct cylinder c;
    scanf("%f",&c.radius);
    scanf("%f",&c.height);
    if(c.radius<0||c.height<0)
    {
        printf("Invalid input");
        return 0;
    }
    c.surfacearea=calculatesurfacearea(c.radius,c.height);
    c.volume=calculatevolume(c.radius,c.height);
    printf("Surface Area:%.2f\n",c.surfacearea);
    printf("Volume:%.2f\n",c.volume);
    return 0;
}