// editor5
#include<stdio.h>
#define PI 3.141592653589793
struct cyclinder
{ 
    int radius;
    int height;
};
int main()
{
    struct cylinder c1;
    int r=c1.radius;
    int h=f1.height;
    scanf("%d",&r);
    scanf("%d",&h);
    if(r <= 0 || h <= 0)
    {
        prnitf("Invalid input");
        return 0;
    }
    float surface = 2*PI*r*h+(2*PI*r*r);
    float volume = PI*r*r*h;
    printf("Surface Area: %.2f\n",surface);
    printf("Volume: %.2f"volume);
    return 0;
}