// editor3
#include<stdio.h>
union PointData {
    int x;
    int y;
};
struct Point {
    union PointData p;
};
int main()
{
    int n;
    scanf("%d",&n);
    struct Point points[n];
    int xvalues[n],yvalues[n];
    for(int i=o;i<n;i++) {
        scanf("%d %d",&xvalues[i],&yvalues[i]);
        }
        points[0].p.x=xvalues[0];
        points[2].p.y=yvalues[2];
        printf("%d %d",points[0].p.x,points[2].p.y);
        return 0;
}