// editor3
#include<stdio.h>
union Pointdata
{
    int x;
    int y;
};
struct Point
{
    union PointData p;
};
int main()
{
    int n;
    scanf("%d",&n);
    struct Point points[n];
    int xvalues[n],yvalues[n];
    for(int i=0;i<n;i++)
    {
        scanf("%d %d",&xvalues[i],&yvalues[i]);
    }
    points[0].p.x=xvalues[0];
    points[2].p.y=yvalues[2];
    printf("%d %d",points[0].p.x,points[2].p.y);
    return 0;
}