// editor1
#include<stdio.h>
#include<stdlib.h>
typedef struct node{
    int data;
    struct node *next;
}node;
node *head=NULL,*tail;
//CREATE
void create(int num){
    node *newnode=malloc(1*sizeof(node));
    newnode->data=num;
    newnode->next=NULL;
    if(head==NULL){
        head=newnode;
        tail=newnode;
    }else{
    tail->next=newnode;
    tail=newnode;
    }
} 
//DISPLAY
void display(){
    node*itr;
    for(itr=head;itr!=NULL;itr=itr->next){
        printf("%d ",itr->data);
        
        
    }
}

void deletevalue(int val){
    node *first,*second;
    first = head;
    second=head->next;
    if(val= head->data){
        head=head->next;
    }
}
while(second!=NULL){
    if(second->data == val){
        first->next=second->next
    }else{
        first=second;
        second=second->next;
    }
}
int main(){
    
    int size,num,itr;
    scanf("%d",&size);
    if(size<=0){
        printf("Invalid input");
        return 0;
    }
    for (itr=0;itr<size;itr++){
        
        if(scanf("%d",&num)!=1){
            printf("Invalid input");
            return 0;
        }
        
        create(num);
    }
display();
return 0;
    
}