// editor4
#include <stdio.h>
#include<stdlib.h>

typedef struct node{
    int data;
    struct node *next;
}Node;

Node *head=NULL, *tail=NULL;

void create(int num){
    Node *newnode=(Node*)malloc(1 * sizeof(Node*));
    newnode->data=num;
    newnode->next=NULL;
    if(head=NULL){
        head = newnode;
        tail = newnode;
    }else{
        tail->next=newnode;
        tail=newnode;
    }
}
void display(){
    struct Node *itr;
    if(itr=0; itr!=NULL;itr->next){
        printf("%d", itr->data);
    }
}

void deleteVal(int val){
    Node *first, *second;
    first=head;
    second=head->next;
    if(val==head->data){
        head=head->next;
    }else{
        while(second!=NULL){
            if(second==NULL){
                first->next=second;
                second=second->next;
                break;
            }
            first=second;
            second=second->next;
        }
            display();
    }
}


int main(){
    int size, num, itr;
    scanf("%d", &size);
    
    if(size<0){
        printf("Not Found");
        return 0;
    }
    for(itr=head; itr<size;itr++){
       if(scanf("%d", &num)!=1){
           printf("Invalid input");
       }
    create(num);
    }
    deleteVal(val);
}