// editor2
#include<stdio.h>
#include<stdlib.h>
typedef struct node{
    int data;
    struct node *next;
}Node;
Node *head=NULL,*tail;
void create(int num){
    Node *newnode=(Node*)malloc(1*sizeof(Node));
    newnode->data=num;
    newnode->next=NULL;
    if(head==NULL){
        head=newnode;
        tail=newnode;
    }
    else{
        tail->next=newnode;
        tail=newnode;
    }
}
void delete(int pos){
    if(pos==0){
    Node *temp=head;
    head=head->next;
    free(temp);
    return;
    }
 else{
     Node *curr=head;
     for(int i=0;i<pos-1;i++){
         curr=curr->next;
     }
     Node *temp=curr->next;
     curr->next=temp->next;
     
     if(temp=tail){
         curr=tail;
     }   
     free(temp);
    }
}
void display(){
    Node *itr;
    for(itr=head;itr!=NULL;itr=itr->next){
        printf("%d ",itr->data);
    }
}
int main(){
    int size,num,itr,pos;
    scanf("%d",&size);
    for(itr=0;itr<size;itr++){
        scanf("%d",&num);
        create(num);
    }
    scanf("%d",&pos);
    delete(num,pos);
    display();
    return 0;
}