// editor4
#include<stdio.h>
#include<stdlib.h>
typedef struct node{
    int data;
    struct node *next;
}Node;

Node *head=NULL,*tail;
void create(int num){
    Node *newnode=(Node*)malloc(1*sizeof(Node));
    newnode->data=num;
    newnode->next=NULL;
    if(head==NULL){
        head=newnode;
        tail=newnode;
    }
    else{
        tail->next=newnode;
        tail=newnode;
    }
}

void display(){
    Node*temp=head;
    while(temp!=NULL)
        printf("%d ",temp->data);
        temp = temp->next;
    }
void deletevalue(int val){
    Node *first,*second;
    first = head;
    second = head->next;
    if(head->data == val);
        head=head->next;
        free(first);
        return;
    while(second!=NULL){
        if(second->data == val){
            first->next=second->next;
            free(second);
            return;
        }else{
            first=second;
            second=second->next;
        
    }
}
int main(){
    
    int size,num,itr,val;
    scanf("%d", &size);
    int found;
    if (size<=0){
        printf("Not Found");
        return 0;
    }
     for(itr=1;itr<=size;itr++){
         if(scanf("%d",&num)!=1){
             printf("List is empty");
             return 0;
         }
         create(num);
     }
     display();
return 0;
}