// editor5

#include<stdio.h>
#include<stdlib.h>

typedef struct node {
    int data;
    struct node *next;
}Node;

Node *head = NULL, *tail;

void create(int num) {
    Node *newNode = (Node*) malloc (1 * sizeof(Node));
    newNode->data = num;
    newNode->next = NULL;
    if(head == NULL) {
        head = newNode;
        tail = newNode;
    }
    else {
        tail->next = newNode;
        tail = newNode;
    }
}

void insertion(int val,int pos,int size){
    Node *newnode=(Node*)malloc(1*sizeof(Node));
    newnode->data=val;
    newnode->next=NULL;
    if(pos==1){
        newnode->next=head;//link
        head=newnode;//move
    }
    else if(pos==size+1){
        tail->next=newnode;//link
        tail=newnode;//move
    }
    else{
        int cnt=1;
        Node *itr=head;
        while(1) {
            if(cnt+1 == pos) {
                newnode->next = itr->next;
                itr->next = newnode;
                break;
            }
            itr = itr->next;
            cnt++;

    }
}

void display() {
    Node *itr;
    for(itr=head;itr!=NULL;itr=itr->next)
        printf("%d ",itr->data);
}

int main() {
    int size,itr,num,pos,val;
    scanf("%d",&size);
    for(itr=1;itr<=size;itr++) {
        scanf("%d",&num);
        create(num);
    }
    scanf("%d%d",&val,&pos);
    if(pos<1 || pos>size+1) {
        printf("Invalid input");
        return 0;
    }
    insertion(val, pos, size);
    display();
    return 0;
}