// editor2
#include<stdio.h>
#include<stdlib.h>
typedef struct node{
    int data;
    struct node *next;
}node;
node *head=NULL,*tail;



//CREATE
void create(int num){
    node *newnode=malloc(1*sizeof(node));
    newnode->data=num;
    newnode->next=NULL;
    if(head==NULL){
        head=newnode;
        tail=newnode;
    }else{
    tail->next=newnode;
    tail=newnode;
    }
} 
void deletepos(int pos, int n){
    if(pos<0 || pos>=n)return;
    node *temp =head;
    if(pos == 0){
    head = head->next;
    free(temp);
    if(head == NULL)tail=NULL;
    return ;
}
for(int i = 0 ; i<pos -1;i++){
temp =temp->next;
}
node *del =temp->next;
temp->next=del->next;
if(del ==tail){
    tail=temp;
}
free(del);
}

void display(){
    node*itr =head;
    while(itr !=NULL){
        printf("%d ",itr->data);
    itr =itr->next;
        
    }
    
}
int main(){
    int siz,num,pos,n;
    scanf("%d",&n);
    if(n<=0){
        printf("Invalid input");
        return 0;
    }
    for (int i=0;i<n;i++){
        
        if(scanf("%d",&num)!=1){
            printf("Invalid input");
            return 0;
        }
        create(num);
    }
    scanf("%d",&pos);
    if(pos>=0 && pos < n);
    deletepos(pos, n);
}
display();
return 0;
}