// editor4
#include <stdio.h>
#include<stdlib.h>

typedef struct node{
    int data;
    struct node *next;
}Node;

Node *head=NULL, *tail=NULL;

void create(int num){
    Node *newnode=(Node*)malloc(1 * sizeof(Node*));
    newnode->data=num;
    newnode->next=NULL;
    if(head=NULL){
        head = newnode;
        tail = newnode;
    }else{
        tail->next=newnode;
        tail=newnode;
    }
}



void deleteVal(int val){
    Node *first, *second;
    first=head;
    second=head->next;
    if(val==head->data){
        head=head->next;
    }else{
        while(second!=NULL){
            if(second->data=val){
                first->next=second->next;
                break;
            }
            first=first->next;
            second=second->next;
            return 0;
        }
    }
}

void display(){
    struct node *itr;
    for(itr=head; itr!=NULL;itr->next){
        printf("%d ", itr->data);
    }
}


int main(){
    int size, num, itr, val;
    scanf("%d", &size);
    
    if(size<=0){
        printf("Not Found");
        return 0;
    }
    for(itr=1; itr<=size;itr++){
        scanf("%d", &num);
        create(num);
    }
    scanf("%d", &val);
    deleteVal(val);
    display();
    return 0;
}