// editor4
#include <stdio.h>
#include<stdlib.h>

typedef struct node{
    int data;
    struct node *next;
}Node;

Node *head=NULL, *tail=NULL;

void create(int num){
    Node *newnode=(Node*)malloc(sizeof(Node*));
    newnode->data=num;
    newnode->next=NULL;
    if(head==NULL){
        head = newnode;
        tail = newnode;
    }else{
        tail->next=newnode;
        tail=newnode;
    }
}



void deleteVal(int val){
    Node *first, *second;
    first = head;
    second = head->next;
    if(head == NULL){
        printf("Not Found");
    }
    if(val == head->data){
        head = head->next;
    }else{
        while(second != NULL){
            if(second->data == val){
                first->next = second->next;
                break;
            }
            first = first -> next;
            second = second->next;
        }
    }
    return 0;
}

void display(){
    
    if(head == NULL){
        printf("Not Found");
        return 0;
    }
    
    struct node *itr;
    for(itr=head; itr!=NULL;itr = itr->next){
        printf("%d ", itr->data);
    }
}


int main(){
    int size, num, itr, val;
    scanf("%d", &size);
    
    if(size<0){
        printf("Not Found");
        return 0;
    }
    for(itr=1; itr<=size;itr++){
       scanf("%d", &num);
      
    create(num);
    }
    scanf("%d", &val);
    if(!deleteVal(val)){
        printf("Not Found");
    } else {
        display();
    }
    return 0;
}