// editor2
#include<stdio.h>
#include<stdlib.h>
typedef struct node{
    int data;
    struct node*next;
}Node;
Node *head = NULL, *tail = NULL;
void create(int num){
    node *newnode = (Node*)malloc(sizeof(Node));
    newNode->data = num;
    newNode->next = NULL;
    if(head == NULL)
    head = tail = newNode;
    else{
        tail->next = newNode;
        tail = newNode;
    }
}
int main(){
    int N;
    if(scanf("%d",&N) != 1 || N<0 || N>100){
        printf("Invalid input");
        return 0;
    }
    if(N == 0){
        printf("Invalid input");
        return 0;
    }
    for(int i=0; i<N ;i++){
        int num;
        if(scanf("%d",&num) !=1 || num<1 || num>1000){
            printf("Invalid input");
            return 0;
        }
        create(num);
    }
    int P;
    if(scanf("%d",&P) !=1 || P<0 || P >=N){
        printf("Invalid input");
    }
    Node*temp = head;
    if(P == 0){
        head = head->next;
        free(temp);
    }
    else{
        for(int i=0;i<P-1; i++){
            temp = temp->next;
        }
        node*del = temp->next;
        temp->next = del->next;
        if(del == tail)
        tail = temp;
        free(del);
    }
    temp = head;
    while(temp != NULL){
        printf("%d",temp->data);
        temp = temp->next;
        if(temp !=NULL)
        printf(" ");
    }
    return 0;
    
}