// editor4
#include<stdio.h>
#include<stdlib.h>
typedef struct Noded{
    int data;
    struct Node*next;
    struct Node*prev;
}node;
node*head=NULL,*tail=NULL;
void create(int num){
    node*newnode=(node*)malloc(sizeof(node));
    newnode->data=num;
    newnode->next=NULL;
    newnode->prev=NULL;
    if(head==NULL){
        head=newnode;
        tail=newnode;
    }
    else{
        tail->next=newnode;
        newnode->prev=tail;
        tail=newnode;
    }
}
node*first.*second;
void insert(int size,int num,int pos){
    
}
void display(){
    node*itr;
    for(itr=head;itr!=NULL;itr=itr->next){
        printf("%d",itr->data);
    }
}
int main(){
    int size,num;
    scanf("%d",&size);
    for(int i=1;i<=size;i++){
        scanf("%d",&num);
        create(num);
    }
    int val,pos;
    scanf("%d",&val);
    scanf("%d",&pos);
    if(pos<0){
        printf("Invalid input");
        return 0;
    }
    insert(size,val,pos);
    display();
    return 0;
}