// editor2
#include<stdio.h>
#include<stdlib.h>
typedef struct node{
    int data;
    struct node *next;
}Node;
Node *head=NULL,*tail;
void create(int num){
    Node *newnode=(Node*)malloc(1*sizeof(Node));
    newnode->data=num;
    newnode->next=NULL;
    if(head==NULL){
        head=newnode;
        tail=newnode;
    }
    else{
        tail->next=newnode;
        tail=newnode;
    }
}
void delVal(int val){
   Node *curr=head,*prev=NULL;
    if(head==NULL){
        return;
    }
    if(head->data==val){
        Node *temp=head;
        head=head->next;
        free(temp);
        return;
    }
    while(curr!=NULL && curr->data!=val){
        prev=curr;
        curr=curr->next;
    }
    if(curr==NULL){
        return;
    }
    prev->next=curr->next;
    if(curr==tail){
        tail=prev;
    }
    free(curr);
void display(){
    Node *itr;
    for(itr=head;itr!=NULL;itr=itr->next){
        printf("%d ",itr->data);
    }
}
int main(){
    int size,itr,num,val;
    scanf("%d",&size);
    for(itr=0;itr<size;itr++){
        scanf("%d",&num);
        create(num);
    }
    scanf("%d",&val);
    delVal(val);
    display();
    return 0;
    
}