// editor3
// editor2
#include<stdio.h>
#include<stdlib.h>
typedef struct Node{
    int data;
    struct Node*prev;
    struct Node*next;
}node;
node*head=NULL,*tail;
void create(int num){
    node*newnode=(node*)malloc(sizeof(node));
    newnode->data=num;
    newnode->prev=NULL;
    newnode->next=NULL;
    if(head==NULL){
        head=newnode;
        tail=newnode;
    }
    else{
        newnode->prev=tail;
        tail->next=newnode;
        tail=newnode;
    }
}

void display(){
    node*itr;
    for(itr=head;itr!=NULL;itr=itr->next){
        printf("%d",&itr->data);
    }
    print("\n");
    
    int min=head->data;
    node*temp=head;
    while(temp!=NULL){
        if(temp->data<min){
            min=temp->data;
        }
        temp=temp->next;
    }
    printf("%d",min);
}
int main(){
    int n,num;
    scanf("%d",&n);
    if(n<=0){
        printf("Invalid input");
        return 0;
    }
    for(int i=1;i<=n;i++){
        scanf("%d",&num);
        create(num);
    }
    display();
    return 0;
}