// editor2
#include<stdio.h>
#include<stdlib.h>
typedef struct Node{
    int data;
    struct Node *next;
    struct Node *prev;
    
}node;

node*head=NULL,*tail;
void create(int num){
    node *newnode=(node*)malloc(1*sizeof(node));
    newnode->data=num;
    newnode->next=NULL;
    if(head==NULL){
        head=newnode;
        tail=newnode;
    }
    else{
        tail->next=newnode;
        tail=newnode;
    }
    
}

node *first,*second;

int del(int val){
    int found=0;
    first=head;
    second=head->next;
    if(first->data==val){
        head=head->next;
        head->prev=NULL;
        free(first);
        return 1;
        
    }
    else{
        while(second!=NULL){
            if(second->data==val){
                first->next=second->next;
                free(second);
                return 1;
            }
            first=first->next;
            second=second->next;
            
        }
    }
    return 0;
    
}
void display(){
    node *itr;
    for(itr=head;itr!=NULL;itr->next){
        printf("%d ",itr->data);
        
    }
    
}

int main(){
    int size,num;
    scanf("%d",&size);
    for(int i=1;i<=size;i++){
        scanf("%d",&num);
        create(num);
    }
    int val;
    scanf("%d",&val);
    int result=del(val);
    if(result==0){
        printf("Node not found");
    }
    else
    display();
    return 0;
    
    
}