// editor3
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
struct Node{
    int id,priority;
    struct Node *next;
};
struct Node* head=NULL;
void insert(int id,int priority){
    struct Node* newnode = malloc(sizeof(struct Node));
    newNode->id=id;
    newNode->priority = priority;
    newNode->next=NULL;
    if(!head || priority > head->priority){
        newNode->next=head;
        head=newNode;
        return ;
    }
    struct Node *temp = head;
    while(temp->next && temp->next->priority >= priority){
        temp = temp->next;
    }
    newNode->next=temp->next;
    temp->next=newNode;
}
void delete(){
    if(!head){
        printf("Queue is empty\n");
        return;
    }
    printf("%d\n",head->id);
    struct Node *temp = head;
    head = head->next;
    free(temp;)
}
int main(){
    int n;
    scanf("%d",&n);
    char op[10];
    int id,priority;
    for(int i=0;i<n;i++){
        scanf("%s",op);
        if(strcmp(op,"INSERT")==0){
            scanf("%d %d",&id,&priority);
            if(priority<0){
                printf("Invalid input");
                return 0;
            }
            insert(id,priority);
        }
        else if(strcmp(op,"DELETE")==0){
            delete();
        }
    }
    return 0;
}