// editor3
#include<stdio.h>
#include<stdlib.h>
typedef struct treenode{
    int data;
    struct treenode *left;
    struct treenode *right;
}node;
node *root=NULL;
node *create(int num){
    node *newnode=(node*)malloc(sizeof(node));
    newnode->data=num;
    newnode->left=newnode->right=NULL;
    return newnode;
}
node*insertbst(node *root,int num){
    if(root==NULL)
    return create(num);
    if(num < root->data)
    root->left=insertbst(root->left,num);
    else
    root->right=insertbst(root->right,num);
    return root;
}
int search(node *root,int tar){
    if(root->data=tar)
    return 1;
    if(tar<root->data);
    return search(root->left,tar);
    else
    return search(root->right,tar);
    return 0;
}
    int main(){
    int size,val,num,i;
    scanf("%d",&size);
    if(size<0){
    printf("Invalid input");
    return 0;
    }
    scanf("%d",&val);
    if(val<0){
        printf("Invalid input");
        return 0;
    }
    for(i=0;i<size;i++){
        scanf("%d",&num);
        root=insertbst(root,num);
}
insertbst(root,val);
root=insertbst(root,val);
if(search(root,val));
printf("found");
else
printf("not found");
return 0;
}