// editor2
#include<stdio.h>
#include<stdlib.h>
typedef struct treenode{
    int data;
    struct treenode *left;
    struct treenode *right;
}node;
node *root =NULL;
node *create(int num){
    if(num ==0){
        return NULL;
    }
    node *newnode=(node*)malloc(sizeof(node));
    newnode->data=num;
    newnode->left = newnode->right=NULL;
    return newnode;
}
node *insertbst(node *root,int num){
            if(root == NULL)
            return create(num);
            if(root->data<num){
                root->left=insertbst(root->left,num);
            }else{
            root->right=insertbst(root->right);
            return root;
            }
}
void inorder(node *root){
 if(root != NULL){
    inorder(root->left);
    printf("%d ",root->data);
    
    inorder(root->right);
}
}

int main(){
    int size,val,num,i;
    scanf("%d",&size);
    scanf("%d",&val);
    for(int i=0;i<size;i++){
        scanf("%d",&num);
        root=*insertbst(root,num);
        }
        insertbst(root,val);
        inorder(root);
    return 0;
}