// editor2
#include<stdio.h>
#include<stdlib.h>
struct Node{
    int data;
    struct Node* next;
};
int main(){
    int n;
    scanf("%d",&n);
    if(n <= 0){
        printf("List is empty");
        return 0;
    }
    struct Node *head = NULL, *tail = NULL;
    for(int i =0; i < n; i++){
        int value;
        scanf("%d",&value);
        
        struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
        newNode->data = value;
        newNode->next = NULL;
        
        if(head == NULL){
            head  = tail = newNode;
    } else{
        tail->next = newNode;
        tail = newNode;
        }
    }
    int toDelete;
    scanf("%d",&toDelete);
    struct Node *temp = head, *prev = NULL;
    int found = 0;
    while(temp != NULL);
        if(temp->data == toDelet){
            found = 1;
            if(prev == NULL){
                head = temp->next;
            } else{
                prev->next = temp->next;
            }
            free(temp);
            break;
        }
        pre = temp;
        temp = temp->next;
    }
    if (!found){
        print("Not Found");
        return 0;
    }
    if (head == NULL){
        printf("List is empty");
        return 0;
    }
    temp = head;
    while (temp != NULL) {
        printf("%d", temp->data);
        if(temp->next !=NULL) {
            printf(" ");
        }
        temp = temp->next;
    }
    return 0;
}    
            
        }
    }
    }
    
    }
        }
        if()
            }
            }