// editor2
#include<stdio.h>
#include<stdlib.h>
struct Node{
    int data;
    struct Node* next;
};
int main(){
    int n;
    scanf("%d",&n);
    if(n<=0){
        printf("List is empty");
        return 0;
    }
    struct Node* head = NULL, *tail = NULL;
    for(int i=0;i<n;i++){
        int value;
        scanf("%d",&value);
        struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
        newNode->data = value;
        newNode->next = NULL;
        if(head == NULL){
            head = tail = newNode;
        }else{
            tail->next = newNode;
            tail = newNode;
        }
    }
    int toDelete;
    scanf("%d",&toDelete);
    struct Node *temp = head, *prev = NULL;
    int found = 0;
    while(temp != NULL){
        if(temp->data toDelete){
            found = 1;
            if(prev == NULL){
                head = temp->next;
            }else{
                prev->next = temp->next;
            }
            free(temp);
            break;
        }
        prev = temp;
        temp = temp->next;
    }
    if(!found){
        printf("Not Found");
        return 0;
    }
    if(head == NULL){
        printf("List is empty");
        return 0;
    }
    temp = head;
    while(temp != NULL){
        printf("%d",temp->data);
        if(temp->next != NULL){
            printf(" ");
        }
        temp = temp->next;
    }
    return 0;
}